2D Animated Puppets

Jennifer Weiler
Fall 2014

The goal of this project was to create a prototype for a 2d animatable character that could simulate 3d perspective without having to switch between models.
Created in Processing.


test for pins, keyframing

mimicing 3d head with 2d shapes

animating characters with procedural animation
switch to ball and joints as means to draw arms and legs

mimicing 3d body with 2d shapes

incorporating 3d abilities with pin and keyframe system