2D Animated Puppets

Jennifer Weiler

The goal of this project was to create prototypes for a 2D animatable character that could simulate 3D perspective without having to render a 3D object or require the use of multiple 2D models.
Created in Processing.


test for pins, keyframing

mimicing 3D head with 2D shapes

animating characters with procedural animation
switch to ball and joints as means to draw arms and legs

mimicing 3D rendering with 2D shapes

incorporating 3D controls with pin and keyframe system