This class served as an introductory level course in practical aspects of programming systems for Media Arts. The course explored techniques in programming in the context of images, sounds, interaction, networking and data visualization. Students created images, animations, and interactive programs, and learnd how to use images, movies, sound files, microphones and cameras in their programs.
This class served as a basic skills class for building systems that integrate electronics, embedded computation, and sculpture. As an art class, students focused on creating sculptures that incorporated light, sound, and interactivity while also developing their personal expression as artists.
These works were created by students during an undergraduate introductory class in raster editing (created using Photoshop). The class was aimed towards freshman and sophomore undergraduate students with no prior experience with digital image editing. Students were encouraged to take their own photos, but were also allowed to use images from books or the internet as long as they properly credited their sources.
These images were created during a summer session meant to introduce middle and high school students creating images and animations using computer programming. The majority of the students had no previous experience with computer programming, and this was their first introduction to Processing.
These images were taken from a summer session during which the students were introduced to new fabrication methods for cooking. During the class, they designed their own 3D prints, created silicone models from their 3D prints, and then used the silicone molds to shape baked goods and chocolate treats.
You can read more about my work shaping food with 3D-print based silicone molds here.