2D Animated Puppets
Jennifer Weiler
The goal of this project was to create prototypes for a 2D animatable character that could simulate 3D perspective without having to render a 3D object or require the use of multiple 2D models. Created in Processing.
test for pins, keyframing
mimicing 3D head with 2D shapes
animating characters with procedural animation switch to ball and joints as means to draw arms and legs
mimicing 3D rendering with 2D shapes
incorporating 3D controls with pin and keyframe system